Martin is correct in the initial cross! Although I didn’t do poke faces, but manually connected the vertices with J. Poke faces is a better option, so thanks for posting that!

Then I manually aligned/snapped these verts to the outside so we have a square outer loop again before extruding out the X

The cross was also a combination of bevels and extrusions, and I think the loop tool circle, but for the life of me I can’t seem to recreate what I did last night, hahaha. So here’s the way the edit view looks at least
