Reply To: Kent, how do you achieve the gizmo_normal image that you use here, one that has the scratches within? For my dear life I…

Forum Archive Kent, how do you achieve the gizmo_normal image that you use here, one that has the scratches within? For my dear life I… Reply To: Kent, how do you achieve the gizmo_normal image that you use here, one that has the scratches within? For my dear life I…

#22269
Kent Trammell
Participant

    Thanks for watching!

    If you’ve seen the sci-fi helmet shading course (https://cgcookie.com/lesson/painted-metal-wear-tear/) I used the same technique from that lesson to layer the scratches together with photograph textures and Cycles nodes. Then I baked all the scratch detail into it’s own normal map.