Reply To: Jay’s Blender Progress

Forum Archive Jay’s Blender Progress Reply To: Jay’s Blender Progress

#81136
Josh Tryon
Participant

    Thanks 🙂 I tried your suggestion, Martin, but plugging the noise in there really just thinned everything out. I managed to figure it out, though. I just needed to adjust what was going into the randomness of the Voronoi texture that controls the cracks. 

    ion-screenshot-3.png

    The top noise texture here adds some curve to the lines and the bottom one breaks them up a little. It took me a minute to figure out where exactly to plug these in, but once I found it, it made sense. I ended up with this:

    bmission-small-2.png

    I really like the hard rock feel, too, Omar. And it looks really cool animated, too – it looks like it’s getting ready to explode. 😀