Reply To: Is this hard surface geometry ok?

Forum Archive Is this hard surface geometry ok? Reply To: Is this hard surface geometry ok?

#34835
Catherine Irkalla
Participant

    Hi thanks Delores, that line is actually just a mark on the metal from usage, not actual different geometry. Thanks very much for taking the time to make a modified version and for your input :heart: 

    I’m mostly wondering about the general concept of having a ring around the C-shaped hole like this and if this is a normal, professional approach to how to model a shape like this rather than the details of matching it to the reference. This question gets even more important as I get around to the side of the clamp which has two screw holes.

    Currently I have it like this:

    but I think I know enough to know that something is fishy about this topology. I see a 5 point pole and things just look kind of “off” but I don’t know enough to know what the correct topology _should_ look like in this case. Here is now the piece looks from the side:

    Having it in object mode and everything smoothed out looks good enough:

    but like I said, i’m worried about this ugly-to-me looking topology that I have going on here and how to know how to model this correctly.

    One thing I tried doing is using Smooth Vertex on the side with the 2 holes to hopefully clean up the positions of the vertexes a bit, but it shrinks the whole model too. I _do_ think there is a way to constrain the outside vertexes and smooth the shape of the inside ones, but I couldn’t figure out how to do that.