Reply To: Is it possible to save shaders designed with cycles node editor in HLSL format so they can be used outside cycles?

Forum Archive Is it possible to save shaders designed with cycles node editor in HLSL format so they can be used outside cycles? Reply To: Is it possible to save shaders designed with cycles node editor in HLSL format so they can be used outside cycles?

#22191
Kent Trammell
Participant

    I’ve never heard of HLSL format and a quick search didn’t shed any light on it for me, at least not in the context of Cycles. So I’d say no it isn’t possible to export to that format. Take a look at this thread for more: http://blender.stackexchange.com/questions/1817/for-which-formats-are-cycles-materials-completely-and-accurately-exported