Reply To: Importing an FBX file with Animation into Blender

Forum Archive Importing an FBX file with Animation into Blender Reply To: Importing an FBX file with Animation into Blender

#84084
Adrian Bellworthy
Participant

    When importing into Blender the .fbx file should contain orientation data.
    Manual Orientation should be disabled (default) in the import settings to use the data in the .fbx file.
    If you are having issues, you may need to enable Manual Orientation and specify orientations.

    What I set below is Blender specific orientation, what you use may be different, depending in which software the model was originates from.

    Import_FBX.png