Reply To: How to set correctly Texture Paint Opacity?

Forum Archive How to set correctly Texture Paint Opacity? Reply To: How to set correctly Texture Paint Opacity?

#29481
John
Participant

    Hello there, folks! Did you manage to isolate what was causing “Texture Paint Overlay” to not work?:

     And what about opacity settings?   All my models have the same problem. It`s not a big issue, but…

    I think I’m in the same boat: My models are always lit, even the selected object in texture paint mode.  My overlay Opacity is also set to 1.  This results in my sampled viewport colours not being true to the texture.    Perhaps it’s a bug?

    I can switch to “Flat Lighting” for everything in the mean time ( or sample from the texture window instead), but I can see the appeal of having that overlay functional.

    I’d be interested to know if Kent saw the same overlay behaviour when opening your file.

    Hopefully this isn’t too much of a hijack, I didn’t want to fill up the question section with a duplicate issue!