Reply To: How separte clothes for Animatoion?

Forum Archive How separte clothes for Animatoion? Reply To: How separte clothes for Animatoion?

#62403
pablobm
Participant

    Thank you for your support to both.

    I was watching this last 2-3 days some of the videos of “Intro to Character Modeling” and if I´m right the workflow is:

    0) Skin modify to make the body

    1) Separate the clothes and delete the body parts that are behind the clothes.

    2) Sculpting and polishing

    3) Retropoly the Face and hands

    4) Rigging

    Is that correct?

    – Is it recommendable to retropology the clothes then?

    I´m learning Blender since June so all this stuff it´s new for me. I haven´t understood “dress up technique”. Sorry 🙂

    I spent like 90 minutes a day in this short film and I have 2 years Plan to make it (I started on September 2020 and I have already the Concept Art done) and finish it September 2022

    I stared this January with modeling and I till June 2020 I have one character more to model, one home (inside too) and one different house (only outside) and one scenario with this this houses and threes as the world using the idea of the Stylist Forest course I have completed.

    And after that from September 2021-September 2022 > Animation + Lighting + Postproduction

    I need to have an efficient workflow and I like the way Kent you model, color and make the process the most funny and artistically as possible. 

    – Do you have any recommendation you can give me with this info?

    And the last question if its possible to ask you. 

    – For blender 2.9 do you know some add on or way to make MoCap for the animation part?

    Thank you so so much and sorry for the long writting

    I´m not writting so much more, I swear 🙂