Reply To: high poly uvs

Forum Archive high poly uvs Reply To: high poly uvs

#85075
Martin Bergwerf
Participant

    Hi @muqaddas ,

    I’d say your Normals are wrong (‘flipped’)…the indents look like ‘bubbles’ (raised from the surface).

    Look at where the light is coming from and where the shadows are:

    Shoe_01.png