HI Jesse @AstroHammer101 ,
I also like to know why and when something works or doesn’t work, but Booleans are where I’ve given up. They just act weird. My guess is, that the calculations for Mesh Booleans are extremely complicated and are very sensitive to rounding and accuracy. Let’s just say, Meshes aren’t made for Booleans.
In CAD, for instance, Booleans are super easy to calculate and very powerful. Also, if you use SDF’s (Signed Distance Fields), Booleans are almost trivial:.
Example Subtracting one Sphere from another (you don’t have to understand it, but look at how simple the Math is, when you don’t have to worry about Vertices:
