Reply To: Hello, firsttly I'm extremely grateful for all the hard work you put into your torials, I'm currently still on trial but i…

Forum Archive Hello, firsttly I'm extremely grateful for all the hard work you put into your torials, I'm currently still on trial but i… Reply To: Hello, firsttly I'm extremely grateful for all the hard work you put into your torials, I'm currently still on trial but i…

#25083
Jonathan Gonzalez
Participant

    Hey there sorry for the late reply, just saw this. I assume you mean the weird creases in the rock in Unity? If so that’s more than likely the normal map. If you change the model, rebake the normal map and apply it again it should look better. I’ve only ever experienced that in other programs but it’s almost always a bad normal map referencing old topology. If you remove the normal map is the rock the exact same?