Hey Jan @vsete ,
Setting the Scalar values to 0.5 and 2, doesn’t make up and down always the same.
For instance, if you have a Radius of 7, going down would result in 3.5, which gets rounded to either 3 or 4 Pixels. Going up then would result in either 6 or 8 Pixels.
How does PS go up from a value of 13? (I would suspect it goes up to 15 and then back down to 10…)