Reply To: [Geometry Nodes] Rotate instances around local Z axis not working

Forum Archive [Geometry Nodes] Rotate instances around local Z axis not working Reply To: [Geometry Nodes] Rotate instances around local Z axis not working

#87459
Martin Bergwerf
Participant

    Hi, thank you for the file!

    If you Instance a Cube instead, you can see the problem:

    Carousel_01.pngThese Cubes rotate correctly, so the Tubes use those locations as Pivot Point. You could correct that by changing the Y to something near -0.4m (you’ll probably know the exact number). There are probably other places you could change something to make it work, but that is up to you now.