Reply To: Faces not appearing perfectly flat in final touches

Forum Archive Faces not appearing perfectly flat in final touches Reply To: Faces not appearing perfectly flat in final touches

#90801
Martin Bergwerf
Participant

    Hi Al Mar @Tachy ,

    Those Shading issues were caused by the insets around the buttons and mostly around the d-pad; they were probably not deep enough (blue lines), so the angle between the Faces on both sides of the yellow lines was less than 30° and thus ‘shaded smooth’, causing those artifacts:

    Shading_01.png

    I hope that makes a bit of sense.

    Anyway, your solution works well too; sometimes auto-anything doesn’t do what you want and needs to be ‘corrected’ 😉