@nabro Aha, this seems to have put me on the right path, thanks! One more question though if I may:
When attempting to give automatic weights to the gloves it tells me that the Bone Heat Weighting has failed and I don’t know why (also btw each piece of clothing is a separate mesh, though even when I join them together I get the same issue). I’ve tried separating them as two meshes, removing doubles, apply everything, but nothing seems to be working. Am I just going to have to paint them manually?


Admittedly I didn’t disable bone deformation on the unnecessary bones but even then I still get automatic weights with the other parts, I’d really appreciate the help and thanks in advance.