@theluthier I already shared this in my homework thread, but I’ll also share it here since more people read this thread I think.
Have been fiddling a lot with Eevee the past couple of days, through trial and error I’m finally getting some good results 🙂
Hope these tips help if you’re struggling to get realistic lighting and shadows:
Tips for anyone using Eevee:
- Using light probes to get realistic results is a MUST. Add an irradiance and a reflection cube, and then bake the indirect lighting.
- To get even better shadows, use multiple irradiance light probes. That way you get more samples of those, which in the end gives a more realistic result in the shadows (does take longer to bake so keep that in mind).
- Use an extra smaller irradiance light probe in problem areas, like under a cabinet which is ‘floating’ a bit above the ground. This way the shadows underneath will look much better.
- If you have a mirror in your scene, use a reflection plane light probe to get better and less distorted reflections.
Also in regard to the issue @arev had, the HDRI shining through -> this gets fixed after baking the indirect lighting 🙂