Reply To: [ENDED] BC3-1806 – June 2018 Class Homepage – Vehicle Modeling with Blender

Forum Archive [ENDED] BC3-1806 – June 2018 Class Homepage – Vehicle Modeling with Blender Reply To: [ENDED] BC3-1806 – June 2018 Class Homepage – Vehicle Modeling with Blender

#35148
Bauke Post
Participant

    Car modeling exercise

    The blockout phase of my car exercise is finished and I’ve already learned something: modeling cars is hard! Some of the edges aren’t there in my real model, but they were added by the computer because of bent quads and ngons. 

    Two questions: 

    1. How good do you keep your topology in this stage? Do you think it’s bad to have some triangles or would you just clean that up later?

    2. Should I already separate the panels and start detailing?

    https://sketchfab.com/models/1da9312edf3c4f6fae45aff5d9566525