Car modeling exercise
The blockout phase of my car exercise is finished and I’ve already learned something: modeling cars is hard! Some of the edges aren’t there in my real model, but they were added by the computer because of bent quads and ngons.
Two questions:
1. How good do you keep your topology in this stage? Do you think it’s bad to have some triangles or would you just clean that up later?
2. Should I already separate the panels and start detailing?

https://sketchfab.com/models/1da9312edf3c4f6fae45aff5d9566525