@silentheart00 @doulos4iesou You don’t have to bake anything to get a good looking material for a vehicle, you only have to choose metalness workflow, change the color, metalness and roughness in Sketchfab’s 3D properties. You only have to bake something if your model uses maps and textures, which at this point in the class shouldn’t be used yet. For example, I did my airplane this way.