@thecabbagedetective
Well I started out with a skin modifier then tried to sculpt that but I got too much detail because I had dyntopo on like 5 pixels. The file got too big for my memory and I couldn’t do anything. So I did a retopo, then made a quick mesh then applied a mult-res on it and sculpted that.
I think I like the multi-res better myself I guess cause I’m square.
🙂