@theluthier
hi Kent, I used substance painter’s smart materials as a base and following some tutorials from them. But spend most of the time figuring out how to get the UV’s right. I’ve followed the cgcookie tutorial and that helped me a lot (especially the ID map). Blender wise, I followed the post processing topics you’ve teached for the mailboxes and some other stuff picked up from the net. But must say, a nice experience and learned a lot.