Homework Submission Week 4 part A
Oh man, what a month this was! I have to say this class was a lot of fun, but most important, really helpful. It happened at the time I most needed it. I don’t think I could have cemented the look of this character without this class, so happy with how it turned out!
Enough babbling! Here’s Bianca in fully colored glory!
The hair, tail, and eyes’ textures were done in Blender hand painted! While the clothes, skin and normal maps were done in Substance Painter. I went crazy with the textures, no slot was left unfilled! No, seriously my class’ folder is 10 GB.
Thanks @silentheart00 for the greyscale workflow, it helped a lot!
I probably should darker the hair of her back, it ended up looking too bright in Sketchfab. Speaking of it, I could have posted this yesterday, but for some reason sketchfab kept butchering her mesh! Turns out it doesn’t like the armature modifier…
Another reason why it took longer than expected: I need to learn more about rigging, like how to deal with coats! I wanted to pose her like in the sculpt, but the coat started to eat itself. I know I could simulate it, but I will have to learn how to deal with it for real time processing!
I learnt so much from this experience! I redone stuff so many times because of silly mistakes, but at least now I know what I should not do, ha!
Thanks @theluthier for this amazing class, and to everyone who participated! So many cool characters!
And now, to work on that axe 😎