@yukinoh1989 We’ll miss you in the stream! But no worries, I’m happy to answer your questions the best I can.
1. I just tested and while there is the option to add a key (right click on the brush and choose Assign Shortcut) it doesn’t seem reliable. I added “I” to the Inflate brush (which is grouped with the Blob brush) and it didn’t switch from Blob to Inflate as expected.
2. After the orb retopo video, I’d say the retopo section of the Piero course is appropriate and/or Jonathan Williamson’s pilot character retopo.
3. From what I can tell, your Eevee sculpt will work great as a rigged, animatable character once you retopologize.
4. I’d probably retopo the fur as one solid object based on the sculpture I’m seeing. Alternatively you could make the fur actual particle hair (like real hair) but that’s a pretty complex option. I’ve always received questions about doing an animal fur/hair course…maybe I should sooner rather than later.
5. Details are not important at all with gestural sculpting. I’d say 25-40% of a sculpture is my limit. And the time depends on your relative speed. Maybe start with 30 minutes for your first gestural sculpt, 25 minutes for your second, 20 min for your third, 10 min for your fourth. The whole idea is to learn to sculpt faster and more sketch-like, resulting in a better understanding of general form.