hello @theluthier
again with work i wont be able to follow full class today(still gonna try to sneak out for 5 or 10 minutes to take a fast look at the class live stream). trough i looked forward to watch it today.
i hope i can ask the questions i have here . Or maybe you can think of it like i been asking it during class and answer them there xD.
1)for blender 2.8 is there a way in sculpting to assign a key ? like for inflate its i etc that you choose the keys themself ?
if so how do you do that ?
2)what video’s are best to watch for retopology my eevee ? i watched the course already of the robo orb but i wonder if there are other courses that are important to watch before i do retopology on the eevee.
3)the eevee model would it be good enough to use this and retopo bone it etc to animate or should i resculpt certain area’s ?
4)i know this might be beyond this course but take eevee’s fur. when i retopo them should i divide the fur is certain parts or make it one whole fur object ? later for animation i am not sure what choice would be best.
5)with gesture sculpting you first have the blockout then add some more shape and then refine details.
i wonder what is a maximum time limit you should set for youreself ? and how far should we go with refine the details ?
i tryed a mewtho but wonder if i should added more details or did perhaps too much for gesture sculpting (like the second time i needed 35minutes for further details on the hand and refining the body shape etc
i think these are the questions i have so far