Reply To: Driver on one of Piero’ “Toe Control Bones”

Forum Archive Driver on one of Piero’ “Toe Control Bones” Reply To: Driver on one of Piero’ “Toe Control Bones”

#61322
Ingmar Franz
Participant

    I’ve just seen that in Blender 2.90 you can select a “Mode for calculating rotation channel values” which is set to “Auto Euler” per default:

    Since the “Bone Rotation” in “Pose Mode” is set to “Quaternion” per default, one might suppose that this could be the explanation for the discrepancy described above. Blender 2.67, which is used by Kent in the video, doesn’t offer that “Mode Selection”.