Reply To: Driver on one of Piero’ “Toe Control Bones”

Forum Archive Driver on one of Piero’ “Toe Control Bones” Reply To: Driver on one of Piero’ “Toe Control Bones”

#61323
Ingmar Franz
Participant

    I’ve just read in the “Blender Manual” here  that the values for X, and within the “Quaternion Rotations” define a “Rotation Axis” and a “Rotation Angle” around that axis. But setting it to “Euler Rotations” can lead to a “Gimbal Lock”

    Rotate a bone in “Quaternion (WXYZ)” (default for bones in “Pose Mode”) around its “Local X Axis” and “W” as well as “X” will change!