Ohh, I didn’t notice your messages earlier — thank you so much, Martin, Omar, and @thehomme! 💛
I was sick again, so I couldn’t work on Blender or check messages for a while. I’m feeling a bit better now and finally caught up with what you guys said.
Omar, thanks a lot for your suggestion. What I was thinking is that I’ll first complete the challenge Jonathan Lampel gave us after the Core Modeling course — to create 30–50 objects and make an isometric room. Since that part of the course focuses only on modeling, I want to build a strong foundation there first before moving on to other things.
As I continue learning more sections of the course (like lighting, materials, and texturing), I’ll apply those directly to these same objects — that way I’ll get consistent, hands-on practice. But if you guys think I should tweak this plan a bit, please let me know — I’d really love to hear your opinions.
Also, I finished a simple model today. It’s full of n-gons, but I used bevels and the Weighted Normal modifier to fix some shading issues. It’s just a flat piece, so I went with basic modeling this time. Here is my vintage cabinet, yes u can open the doors and the drawer haha.

Thanks again, Martin, Omar, and @thehomme — you guys are the best! 🙏