Reply To: Derek’s Polybook | CORE | Fundamentals of 3D Mesh Modeling in Blender

Forum Archive Derek’s Polybook | CORE | Fundamentals of 3D Mesh Modeling in Blender Reply To: Derek’s Polybook | CORE | Fundamentals of 3D Mesh Modeling in Blender

#90226
Martin Bergwerf
Participant

    Yeah, you can learn sooo much from sticking with it this way!

    But for the future, in situations like this, people usually just use a Texture, either in the Cup Material itself (needs an Unwrap of the cup), or just on a Plane (with transparency), that can be Subdivided and ‘Shrinkwrapped’ (Shrunkwrapped?) on the cup.