Reply To: Creation of some Unreal track?

Forum Archive Creation of some Unreal track? Reply To: Creation of some Unreal track?

#30878
jaran
Participant

    My vote would be for Godot.  It’s MIT licensed and fits in better with blender.  It still has some rough edges, but they will be ironed out within a year.  By that time it will be hard to justify not using it.

    https://godotengine.org/article/godot-3-0-released