Here’s an update, at hour fift – oh nevermind – where I think I have it a bit more believable looking – though, if I were nitpicking I would do something about the edges of the ribbon to make them look more finished. I still haven’t figured out how to build the mesh for the ribbon procedurally and have it instance along the animation path (curve). I realize I’ve gone off the rails and this is off-topic for where I originally posted, so thanks for hanging with me 😉
