Reply To: COLLAB2021 – WIP – Langleyjij

Forum Archive COLLAB2021 – WIP – Langleyjij Reply To: COLLAB2021 – WIP – Langleyjij

#66116
James Langley
Participant

    Okie doke, Here’s an update.

    I’ve finally found time to work on the textures for the rocks. 

    I started out using this tutorial that I believe 3dbanana suggested (https://www.youtube.com/watch?v=FHeBI5tAGP0) . I worked through this and created a similar texture. I also downloaded and appended the source files to go through the node structures and compare what I had created.

    I then hacked the texture to pieces and took out elements that I didn’t think worked for this project. I also messed around with a lot of the scaling and colours to make something that suited the style of the spice vendors’ rocks.

    As this texture is built using an emission shader I then baked out the textures into PNG’s. 

    Here’s the wonder procedural rock nodes

    Rock with just normal map:

    Rock with just texture:

    Rock with baked normal and texture in dark light

    Rock with baked normal and texture with sunny field HDR:

    Here’s all of the together

    As @jlampel mentions above, i still need to increase the poly slightly on these rocks.