Reply To: Collab2021 – WIP – ironsoul

Forum Archive Collab2021 – WIP – ironsoul Reply To: Collab2021 – WIP – ironsoul

#66907
Ingmar Franz
Participant

    Well done, @ironsoul 😀! The necessity of exaggerating sculpted details so that they are well noticable in the final shading is something that I think, Kent @theluthier  already mentioned in his “Modeling Realistic Characters with Blender”  course here when sculpting skin details. Skin is certainly a special case with its “Subsurface Scattering” but the  example of Andrea’s @elubie cart here shows that this “sculpted details blurring” also applies to a certain degree to other shaders.