Hi Jonathan,
@jlampel
I have tried adjusting the shader according to yours comments:
I removed the emmision completly, and scaled down the size of the leaf.
Reagading the clump in the middle, if the geomtry is good cause of the intant collection, would it work if I switched back to a leaf shape ngon instead of using a quad plane with alpha? would it be more efficient?
I have uploaded the new file
