Thanks @theluthier , I did feel it got a bit laggy the lower the distance in the array. I thought about adding a mirror modifier to thicken them and have the normals flipped to the otherside but that would make it even laggier. I like how the look but I’m like you not convinced they are right for this project. The pointed part I thought I might use a different base geo, to make it whispier. Using the same cloud plume and scaling so small it looks a bit too dense. Where scaling up makes it more fluffy.