Reply To: COLLAB2021 – WIP – adrian2301

Forum Archive COLLAB2021 – WIP – adrian2301 Reply To: COLLAB2021 – WIP – adrian2301

#67385
Adrian Bellworthy
Participant

    Thanks @theluthier , I have seen the first of these vids and took some of the ideas from it, I’ll watch the second one and see what I can do, I like to mix and match and try and create something more unique.

    It’s a shame the volumetric method is so inefficient as it can give some great effects. I have used a sun lamp but like you say it is looking flat. I think this is the difference between original volumetric and mesh volume methods. Rotating and increasing the strength still didn’t help, and they also seem so dull and grey , like UK clouds, even with a second sun lamp.

     The procedural shader in the second example, is based on the Ghibli shader from the first vid, but with some differences. I actually like the look of the shader result but the cloud mesh itself needs to feel softer.

    Here’s a render with an adjustment to the transparency.