What a WIP thread @adrian2301! You’re going hard at the sky and clouds and your results look promising. Very nice work 👏
One note I have on the sky is to break up the gradient with some painterly effects. Currently the sky gradient looks like a simple transition from one color to another. Try introducing a noise texture or voronoi (cell) texture into the vector coordinates to muddle the gradient around. Something to give it more character and aesthetic.
As for the clouds, I’m afraid volumetrics may not be the right method. They just feel too flat and undefined next to the art. Are you using a sunlamp or just illuminating them with the world?
The second method is interesting! Definitely could use more softening to somehow feel volumetric while not being volumetric. I saw that you mentioned the ghibli clouds. I’d suggest they’re worth a try. There’s 2 different methods on youtube battling for ghibli supremacy: