Reply To: COLLAB2021 – Team S.P.I.C.E.D. – NATURE BG

Forum Archive COLLAB2021 – Team S.P.I.C.E.D. – NATURE BG Reply To: COLLAB2021 – Team S.P.I.C.E.D. – NATURE BG

#65927
Kent Trammell
Participant

    @adrian2301 One more thing: I linked in your world (SPICE_WORLD 🤣) to my blockout scene and realized it’s texture coordinates are based on the window. Since we will be freely navigating this scene from all angles, we will need the sky to be 3D (not locked to the window / camera view. That technique only works for static camera angles.