So I’m having trouble figuring out how I want to proceed. I think I’ve arrived at the solution to my madness, but please help me out here.
I’ve screwed around with wood sculpting for a good week now, and although I sculpted everything, it’s aesthetically incorrect and needs to be redone.
Originally I had made everything look more like tree texture, not wood.
So I found a way to convert it into a pretty cool stylized form. But I honestly think it’s not appropriate for the desired aesthetic either. It’s also way more time consuming to get looking right than just redoing everything in a simple way.

After looking at textures on in a few video games, I feel like the real solution is to just do something extremely simple. So I think I should just redo all my wood like this:

Its just a scaled mask that’s been smoothed. That’s it. But since all this is supposed to be doing is provide some wood grain depth, I really think that’s all I need.
Suggestions? @phoenix4690