Yeah Yukino, since we don’t have much of a preproduction design, we’re going to have to go by our instincts as to a global feel of the interior scene.
I imagine we produce as much sorts of assets as we can, so we can later play with them and put together a comfy house. Much as you do with Lego’s toys or The Sims game were you have at your disposal a large variety stuff and you place them to your hearts content.