Grass & flower people, has anyone figured out adjusting point density locally in with geometry nodes?
My goal is to have flowers located only near this empty.

For particles you can use weight paint, and I saw that in 2.93 you can use attribute sample texture. But since we’re working with 2.92, does anyone know? In the CG cookie youtube tutorial I saw that it is possible to get the location of each point from this empty. I just don’t know how to delete a point once the location is too big.