Reply To: COLLAB2021 – HQ – Stylized Fantasy Environment

Forum Archive COLLAB2021 – HQ – Stylized Fantasy Environment Reply To: COLLAB2021 – HQ – Stylized Fantasy Environment

#63309
spikeyxxx
Participant

    O.k I’ve updated my .blend. 

    Should get rid of this issue:

    The 180° rotation of the texture is now no longer depending on the location of the geometry, but uses a Noise Texture turned binary 😉

    The use of Pi and e is random, could have used any number, but for randomness, avoiding integers is never a bad idea…

    For completeness, this is the link:

    https://drive.google.com/file/d/1YIo8HAvCjkyoIU05m9dRpWQrjKZxdB85/view?usp=sharing