My creek for week 4, based on @jlampel s shader and with some tinkering on my part. The creek consists of two layers which creates a depth effect I really like, especially with the foam. I built a “close” version of the creek, leaving the far away parts out – something I couldnt figure out how to implement without killing performance.
I will correct the speed of the animation after I wake up.
I want to use the time after week 4 to make fish and maybe some water plants and little rocks to scatter inside the creek.