Reply To: COLAB2021 – WIP – lexicolopolis

Forum Archive COLAB2021 – WIP – lexicolopolis Reply To: COLAB2021 – WIP – lexicolopolis

#66370
Beau Kromberg
Participant

    @lucky It’s funny, I shifted directions again. But I feel really good about where I am. I’ve been doing this all wrong and I wish someone would’ve stated what I now think is  the obvious solution. I needed to take my low poly objects and just model in the cracks and larger details and give them bevels. And then sculpt. The style sheet makes it pretty clear that all of the wood details are done that way. I think I realized this a long time ago but then forgot about it.