Reply To: Blender to Substance painter problem

Forum Archive Blender to Substance painter problem Reply To: Blender to Substance painter problem

#59908
kroneborge
Participant

    I don’t have an HDR, instead I have the Physical starlight and atmosphere plugin

    https://blendermarket.com/products/physical-starlight-and-atmosphere

    Maybe I should try a HDR instead.  I kind of suspected lighting myself.  I did watch the lighting course, but I think I still have a ways to go before I’m actually making good lighting.

    Also I’m using cycles.  This is all just for fun, but I’m trying to make it look the best as possible.  Would I need to use ambient occlusion maps in cycles?  Substance painter did export then, but to be honest, I’m not always sure when do use them