Reply To: BC4-1810 Homework, Zsolt Cseh

Forum Archive BC4-1810 Homework, Zsolt Cseh Reply To: BC4-1810 Homework, Zsolt Cseh

#43230
Kent Trammell
Participant

    @csehz Good work this week @csehz! I really like that you used a 2D illustration as your lighting reference. Because it’s totally a valid source and it challenges us on the 3D side. That said it’s still a similar issue for me as week 2’s LM where the subject is significantly different than the source: Stylized, waist-up character portrait VS full bodied toy giraffe. It doesn’t mean the lighting is bad or not a close match but just that it’s more difficult to judge. What I can tell is that the rim light is great. The giraffe really pops off the background well. Perhaps it’s more blown out (strong) compared to the source but that’s nitpicking. Background gradient looks nice too.

    Overall it’s a B+ from me.

    For your character render, I have to give you props for not being timid with your light color choices! It’s a very colorful render that does cater well to the playful nature of the Christmas ornament Buddha Monkey. So in that context, it’s very appropriate.

    At the risk of giving you an irrelevant piece of advice – because you may not be going for this – I do have a critique in the context of putting this image on a demo reel or professional portfolio. Similar to the feedback I gave John, the colors are perhaps too much of a good thing. For me the green and red lights are clashing with the orange and silvery ornament with pinkish-red accents. My suggestion: If your model is colorful, consider toning down the colors of your lights. If your model is grey or a single color, consider increasing color of the lights. Having both highly colored can be a negative.

    Again that may not be what you’re going for and since I think it works for the context of your model, it’s worthy of an A to me 👍