@tomaslapes Great choice for light match. It’s a very strong character presentation. You also picked a good model for matching.
Overall it’s a good job matching – certainly in the right direction. A few notes:
- Shadow are sharper and darker than the source. The floor is the biggest giveaway where shadows in the source image are much softer. Also the left shadow in the source is barely there but it’s very dark in your render. This must mean that another light source coming from screen-left isn’t strong enough to nearly wipe away that shadow on the floor.
- The color of the key light is not as warm as the source. It’s quite yellowy-orange in the source and seemingly closer to white in your render.
- Key light position feels like it’s too much in front of the character, causing him to be flooding by that singular lamp more than any other. Whereas the source character has a lot of shadow play in the front, suggesting the keylight is directly above his left shoulder, pointed mostly straight down.
- Last thing is the framing. If you don’t need a 16:9 ratio, go ahead and chop off the empty space on the left and right like they did with he source render.
Still it’s a good effort in the right direction. It’s a B in my book for this part of the homework.