Very nice work this week @silentheart00. Your light match is super close! And I really like the source render. Just added it to my lighting collection. The warm yellow to blue to green is something I’ve not seen too often. A very appealing combination. It’s an A from me but my one note is that breaking up the smooth surface would have been a nice touch imo. Seeing the texture on the statue/platform in the source makes me wish it was on the goblin as well to a degree.
Your character render is good but seems to have the same issue that a few others have had. My overarching critique is that the color scheme is a bit all over the place; kinda rainbowy and lacking complimentarian color choices. The red and purple lights themselves go great together but it clashes with the various colors of the model. I went and desaturated the image and found that the lighting values are great!

So I suppose the practical advice is: Be aware that colorful lights and colorful models can be too much of a good thing. If you’re lighting a grey or single-colored model, lean on more colorful lights to make the image more interesting. If your model is textured colorfully, perhaps go easier on the color of the lights to avoid clashing.
It’s still great work and worthy of an A to me.