@mjans I’d say the main thing is just to crank up the lights. That will help you see what is going on. They can always be dialed back down later if you’re going for a crepuscular feel. Other than that, a few of the textures you have look worn and ragged (particularly the island; looks like plywood that only got a single coat of paint). I’m not sure “old and beat up” suits the model, but at least that look isn’t consistent with the rest of the textures. You will want to commit your texturing to a specific direction eventually, but first I would make the whole scene brighter.