Reply To: BC4-1810 Homework, Katerina Novakova

Forum Archive BC4-1810 Homework, Katerina Novakova Reply To: BC4-1810 Homework, Katerina Novakova

#42508
Katerina Novakova
Participant

    Week 2 – Act 2 (Lighting match)

    I like to try several new things in every project, so this time I decided to have a look at procedural wood material (in the Shader forge) and lighting with textured lamps. I went for the shader course thinking that I had a decent understanding of the node editor and node wrangler. But holy cow, that course is packed with useful information! Three minutes in and my jaw was locked in a permanent gaping position. Changing coordinates by colour mixing? What kind of black magic is that? Can’t say I understood, or remembered, everything, but I can surely recommend the course.

    One sad downside of using the wood material was that I couldn’t use Eevee for lighting. All I got was brown shiny… thing of a material. I still used 2.8 Cycles, though. I didn’t get as close to the target as I thought I could, partly because my mortars aren’t as visually interesting as the grinder, and partly because I ran out of ideas for what to try. So, here is what I’ve got.

    The mortars I modelled myself, the goal image is from Pixabay.

    EDIT: edited too many times…