Reply To: BC4-1810 Homework, Jere Haapaharju

Forum Archive BC4-1810 Homework, Jere Haapaharju Reply To: BC4-1810 Homework, Jere Haapaharju

#43296
Kent Trammell
Participant

    Homework submitted all 4 weeks – good stuff @swikni! There’s a lot of good about your arch viz scene. All your wood textures look spot on; entirely realistic. Your lighting looks very realistic as well. I love the lamp shades. Maybe my favorite single element of the scene.

    One thing that doesn’t read realistically to me is the rug. It reads more like a sponge and unfortunately we’re closer to the rug than anything else which exacerbates the negative effect. You should be able to get away with this kind of textured rug geometry approach if it was thinner and further from camera.

    Another thing is the environment texture in the window, as  you mentioned. I think there’s a few things wrong with it:

    1. Brightness is off. We can see the sky through the trees which is much brighter than interior lights would be yet it’s strange grey color:
      Additionally cameras and human eyes can’t fully normalize the dynamic range of daylight and indoor light. Both of them adjust to one or the other, whichever is focused. Camera’s are less advanced than the human eye and they normalize the dynamic ranges poorly which usually results in a blown out exterior. That’s why so often you see blown out windows or pure white windows in photos and renders.
    2. It feels more like a photo on the wall than a dimensional outdoor space. This is a very common problem with arch viz renders. The issue is not necessarily as simple using a texture. That approach makes too much sense to not employ. However a dimensional space would be affected by depth of field in the camera lens. In other words blurring the background is important to conveying dimension.

    Overall though you’re very close to realism. It’s an B+ in my book.

    Your light match is great! I love the extreme greens and blues. They certainly add interest to an already cool but grey model 👍 A from me.