@cthulusan Good stuff this week! I can tell you put a lot of work into procedural material materials/textures for your goblin. Love that and I know it’s tricky stuff. Your candy corn looks brilliant – spot on! Really nice leather on the back pouch too.
As I mentioned in yesterday’s stream, the big critique from me is that the material colors are a bit too vibrant. The end result produces a rainbow-y color palette which is difficult to make look nice. I think if you desaturated the pants, skin, and boots it woul de step in the right direction. Also dial down the SSS radius since it’s blowing out the details.
Overall I gotta give you an A because I can tell you put a lot of work in 👍
Your light match is super close! Like reaaaal close. Just 2 notes:
- The blueish/white key light on the left is blowing out your model where it’s not on the source. So I’d dial that one down a little bit.
- The background color is a shade lighter than in the source.
Pretty minor notes though. Another A from me.